Colorwind's Think Tank

Peace and Love, Brothers and Sisters!

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I Bought Lego Batman 2 and Marvel, Gears of War 2 and 3, Chrono Cross, Final Fantasy VIII, and Batman Arkham Origins!

new games

I probably shouldn’t be buying as many games as I am but there as so many deals right now! This is going to be short because although I bought Chrono Cross, FInal Fantasy VIII, Gears of War 2 and Gears of War 3, I haven’t loaded them up yet. Yeah, I know, I probably shouldn’t have bought them but oh well. So yeah, I bought seven more games since last Tuesday or so. I got Chrono Cross on the PS3 via PSN, Final Fantasy VIII, Batman Arkham Origins and Lego Marvel Super Heroes on PC via Steam and Green Man Gaming, and Lego Batman 2, Gears of War 2 and Gears of War 3 on the 360 via the Games Store.

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Filed under Batman Arkham Origins Chrono Cross Epic Games Final Fantasy VIII Gears of War 2 Gears of War 3 Green Man Gaming Lego Batman 2 Lego Batman 2: DC Super Heroes Lego Marvel Super Heroes Microsoft Game Studios Microsoft Studios PC PlayStation PlayStation 3 PlayStation Network PS1 PS3 PS PSN PSX Square Enix Squaresoft Steam Traveller's Tales Games TT Games WB Games WB Games Montreal Xbox 360 Xbox Games Store

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Steam, The Bringer of Dreams

Steam, Steam
the bringer of dreams
titles upon titles
of games that seem
good enough to buy
at least for the price
but now, they sit
unplayed, cold as ice

I’ll play it someday
you say to yourself
Best to buy now
while you have the wealth
Though Lego Batman
is good at $4.99
you’ll never play it
because there’s no time

You own now more games
than you ever did before
Your collection of twelve
became a hundred and twenty-four
Steam, Steam
the game of the dime
you now own enough games
to last the end of time

Filed under Steam video games poetry

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My Gaming Landscape [April 14, 2014]


It’s back! My Gaming Landscape has returned onto my blog and in a more polished way. I’ll actually use bullet points and different headings to separate each game instead of this just being plain paragraphs of text! In case you don’t know, My Gaming Landscape is a weekly blog post where I talk about all the games I’ve been playing over the past week. Since I’m just bringing this back, the idea is I do this every Monday so be sure to check back here to see what I’ve been playing so you can comment below and tell me what you’ve been playing. So enough with the introductions! Lets get started!

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Filed under Brothers: A Tale of Two Sons Drinkbox Studios Guacamelee Just Add Water Katamari Damacy Namco Oddworld Inhabitants Oddworld: Munch's Oddysee HD PlayStation PlayStation 2 PlayStation 3 PlayStation Network PS1 PS2 PS3 PSN PSX Starbreeze Studios Tekken video games

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Goat Simulator Review


Ummm…I don’t really know what to say here. Here’s a game that barely has any rules, is purposely glitchy, and doesn’t have any main quest or objective. I mean there is a point system and you can get a multiplier going but it’s more something to try to do rather than an actual overarching goal to strive towards as you play the game to its conclusion. What’s more is you can see most of the game and what it has to offer in…oh say…three minutes? Maybe five minutes? So it’s a simple game. That’s not necessarily a bad thing though if it’s fun. And it is, for awhile. Ugh, maybe I should start by explaining things first.

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Filed under Goat Simulator PC Coffee Stain Studios Steam

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Despite my experience, I’m at a lost concerning what to do
I’ve held a controller in my hands since 1992
But I can’t get a frag, not even an assist kill at all
There’s no way I’ll be good at Titanfall

The game is so fast, with no chance to get my bearings
I accidentally shoot my own teammates, causing their glarings
I really am no better than one of the A.I. grunts
and I’m often the prey with those with smart pistols, the cunts

There’s no real means for me to be able to practice in the game
as there’s no training or single player and so I play the same
Perhaps I could look up some videos with tips on how to play
but I shouldn’t have to go on YouTube to prevent being called gay

My only means of playing would be through Origin
which I have only to play Alice Madness Returns again
I know the game is popular but I don’t really like Titanfall
and if the game won’t help me think otherwise, why should I care at all?

Filed under Titanfall Origin

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I Got Jet Moto, Tekken, Katamari Damacy, Capcom vs SNK 2 and Puppeteer!

I’ve been in a retro mood recently and one of the most tempting stores out there is the PlayStation Store. The original PlayStation is my favorite console ever but I don’t get to play or talk a lot about those games because for whatever reason, people don’t give any attention to the original PlayStation now. Even all the HD remakes are of PS2 games. However, I wanted to get my pssss on so I bought the original Jet Moto and Tekken.

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Filed under Tekken Jet Moto Katamari Damacy Capcom vs SNK 2 Puppeteer

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Saying Goodbye to Gaming Precision

Last week, I was abruptly and harshly fired as Managing Editor of Gaming Precision. The reason was petty and not worth firing someone over. I had worked at Gaming Precision first for three months when it was independently owned by its founder Taylor Stein and then for a year and eight months, a year of which was as Managing Editor. While I am very angry as to how I was let go, I am more than anything else saddened as I put so much work, so much effort, so much love into not only my projects but my fellow writers.

Gaming Precision was the first site I wrote for. I had my own personal blog for a few months on when I was hired onto the site. After my position at PixlBit was gone, I was rehired there and eventually was promoted. In that time, I was given the freedom to write original content at my own whim. I was given a chance to produce whatever kind of content I wanted. As such, I gave back to the site and at one point was creating three different weekly articles, on top of reviews, editorials and daily news.

Gaming Precision was my main focus in life.

I believed in the site. When I became managing editor, I believed that we could turn the site into something great, into the next big video game journalism site on par with IGN, Gamespot, and Destructoid. I worked hard to give us a good framework by pushing for an updated site, encouraging collaborations and community among the writers, and supporting new ideas for features and articles. That’s why I’m sad that it ended this way, that despite all my hard work and proof that my efforts were paying off, I was fired.

For awhile, I wondered what I could’ve done differently to prevent this. The reason for my being fired was for one in particular and so I wondered if I could’ve just not had done that. However, I can’t think of one reason why I wouldn’t do what I did. It was good news, there was nothing said about not saying anything, it was barely a stab at anyone, it wasn’t even a good joke really. Ultimately, I can’t think of anything I did that was wrong. What’s more is I can’t think of how it could have been so bad that I would be fired so abruptly after all the work I’ve done.

Things at Gaming Precision weren’t perfect.

A lot of my efforts to better the site were impeded by the higher ups not responding quick enough or really at all. It’s clear to me now that Gaming Precision was never a priority for them and despite the numbers or maybe because of them, they perhaps thought they didn’t need to do anything to help the site since I managed to have it do well regardless of its problems.

One thing I am sore about in earnest regarding this whole mess is that I wasn’t the only one fired. One of our writers, Kenny Keelan, was also let go as a result of not only this reason that I know I’m being vague on but for defending me. He has posted his communications with my bosses on his own blog with great detail and although I won’t do that here, it saddens me to see how childishly they handled his termination. However, I thank him for his support and if you are reading this Kenny, I want you to know that you are brave and I’m infinitely thankful for having my back.

Gaming Precision does not die with me.

If there’s any good news behind this, it is that. I hope I made Gaming Precision bigger than me, even if my work was far from done. Though its now an even smaller team, Gaming Precision lives on. The remaining crew will live on and though I know not what they plan moving forward, they’re all great writers who are passionate about video games and share my vision for the site. They are what make that site great, not the higher ups. They are not the ones that got the numbers the site got. Gaming Precision will continue to grow despite them and I believe they can make it great.

I will probably look back at Gaming Precision in a positive light. My bosses were not there for the day to day proceedings. It was the writers and the love we shared for a common hobby, a way of life. Gaming Precision gave me the start I needed in this career path and I’ll always be grateful for that. I was not fired by Gaming Precision because it really doesn’t belong to them but to all of us. I hope I succeeded in doing that. Peace, love, tranquility and serenity to Felisha “Nightingale” Lea Silva, Ivan “Tech Curse” Mashkov, Benjamin “Bunneh3000” J Brown, and Kathryn Taylor and I’ll see you when I see you. Colorwind out!

Filed under Gaming Precision